Alex M picture

Alex M

Currently Character Artist/Gamedev

about

(she/her, 23) Game Designer, Character Designer, 3D Artist, and lover of trying new art mediums!

skills

Character Design
3D Modelling
3D Rigging/Animation
Concept Art
Blender
Unreal Engine 5
Adobe Photoshop
Adobe Illustrator
Procreate

work

UNCANNY

UNCANNY

UNCANNY is a mystery, walking-simulator game where the player controls a reporter tasked with writing a piece about a strangely run-down carnival. It is up to the player to explore the park and figure out the mystery behind this strange place, the events that may have transpired in this "Light World", and the existence of the mysterious "Dark World".

Spirit Island - Nordic Voyage Expansion

Spirit Island - Nordic Voyage Expansion

This project adds a Norse-themed expansion to the game Spirit Island. My main role was designing a spirit that fits within the existing design styles of the game. By studying the existing diverse styles of art and leaning into the concept of "making it weird", I designed our spirit to shape the energy of the Aurora Borealis into a deer spirit that watches over the island. The spirit is called "Nexus of the Aurora" which follows similar naming conventions of the other spirits.

FNAF2 Alternate Controls

FNAF2 Alternate Controls

Designed an alternate controller for Five Nights At Freddy's 2 (2015) to enhance player experience by simulating the movements made in game. This adds a more physical, challenging aspect to a game that traditionally relies on mouse and keyboard controls.